Gaming sentiment analysis
What players say about games, through sentiment classification
data analysis · Independent project
I analyzed about 61,000 tweets about CS:GO and other games to compare player sentiment and find recurring complaints, framed as a hypothetical marketing brief for Valve. Cheating, streaming, and cosmetic items stood out as topics worth investigating.
A multilayer perceptron classified sentiment with 94.7% accuracy in the original analysis. That score describes the classifier; whether a campaign based on it would work would need its own test.
- role
- Data analysis & modeling
- with
- Independent project
- when
- 2024
- stack
- Python, pandas, scikit-learn, TensorFlow, Keras